Здесь может быть Ваша реклама

2baksa.ws2baksa.ws
Помощь сайту | Donate
Webmoney
Webmoney WMZ: 826074280762
Webmoney WME: 804621616710
PayPal
E-mail E-mail
YooMoney
YooMoney4100117770549562
Помощь проекту
Спасибо за поддержку!
Поиск по сайту
Вход на сайт
Меню
Последние комментарии
07:20 | Haul2006
19:15 | Carhel
16:53 | mrjok
09:17 | m4657
03:20 | Haul2006
16:36 | eduard33
14:52 | tinbin
08:05 | m4657
17:32 | marlon
16:13 | tinbin
13:31 | rory13
13:48 | marlon
12:10 | l0kid
14:38 | gofra
10:18 | Cthutq
04:37 | survilo
23:15 | marlon
19:01 | gruber
16:22 | server13
07:56 | leteha
Заказ рeклaмы

Купите у нас
рекламу !

Your advertising could be here !


E-mail для связи:
E-mail для связи
Партнёры
Для вас работают
Правила для авторов новостей >>
admin diim (админ)
admin brodyga (админ)
admin marlon
admin leteha
admin Ledworld
admin Mansory1
admin Masarat
admin manivell17
admin Sanchezzz
admin sibius777
admin Sergv


Pixologic Zbrush 2023.1.1 (x64) Multilingual
Новость от: marlon
Просмотров: 610
Pixologic ZBrush - программа для трёхмерного моделирования, созданная компанией Pixologic. Отличительной особенностью данного ПО является имитация процесса "лепки" 3D-скульптуры, усиленного движком трёхмерного рендеринга в реальном времени, что существенно упрощает процедуру создания требуемого 3d-объекта. Каждая точка (называемая пиксоль) содержит информацию не только о своих координатах XY и значениях цвета, но также и глубине Z, ориентации и материале. Это значит, что вы не только можете "лепить" трёхмерный объект, но и "раскрасить" его, рисуя штрихами с глубиной. То есть вам не придётся рисовать тени и блики, чтобы они выглядели натурально — ZBrush это сделает автоматически.


ZBrush is the leading industry standard digital sculpting software. This update provides enhancements that will help you explore new workflows, including the ability to create high quality renders with the integration of Redshift. From Hard Surface modeling and Character Creation to World Building and Environment Design, ZBrush provides you with access to diverse workflows and limitless creative possibilities with ease.

Integrate fully GPU-accelerated, biased rendering into your ZBrush pipeline
Render high resolution images without UV and Texture Map information on the fly. Take your art further with Subsurface Scattering, Emissive Light generation, full metallic material management and caustic effects for realistic glass. Using ZBrush with Redshift integration provides new and exciting opportunities to create high-quality images.

Slime Bridge
A dynamic way to create! Using the power of ZBrush’s Masking system, Slime Bridge works to expand modeling capacity to include complex geometric connections and designs from one masked island to another. Simply draw out a mask on a given surface and create another mask on an adjacent group of faces to set your Slime Bridge parameters. Click the Slime Bridge button and watch real-time construction and eclectic shapes come to life. The Tension, Bridges Calipers and Branches sliders provide access points for even more creative control when it comes time to slime things up!

Sculptris Pro
Sculptris Pro, a dynamic tessellation sculpting workflow that enables you to ignore the constraints of polygon distribution and just – sculpt! Sculptris Pro makes it possible for you begin with any shape or model, whether it has ten polygons or ten thousand. There is absolutely no need to worry about having enough polygons to capture details. With Sculptris Pro you can simply brush across the surface. Sculptris Pro will dynamically add and reduce polygons wherever and whenever it’s needed, freeing you to focus entirely on the look you’re trying to achieve.

ZBrush places a library of over 400 sculpting brushes at your fingertips. Activating Sculptris Pro will transform each of these brushes into a system that places no limitations on your creativity. ZBrush comes with a set of brushes designed specifically for Sculptris Pro.

Subdivision Size Picker
Additions to the already robust Sculptris Pro feature set include increased resolution capabilities. Take advantage of triangle size at five times the density. Using the Sculptris Pro slider provides control for increasing density in desired areas while also reducing the size of triangles. This means more detail where it counts. Extended use includes interactive manipulation of triangle size while hovering over designated areas of an asset.

Multi-Resolution Mesh Editing
The inherent problem with traditional 3D modeling methods is that once you divide your mesh you are locked into the design thus far. There is no way to go back and make changes at the macro level without sacrificing everything that has been done at higher resolutions. ZBrush does away with that restriction through multi-resolution subdivision editing, the feature for which it received an Academy Award. With this system you are free to move between subdivision levels at any time, making changes wherever they are most appropriate. Those changes then automatically ripple across all other levels of your model.

Mask Region
Mask Region allows for expanded use of ZBrush’s robust masking system by allowing you to draw shapes on the surface of a mesh while filling those areas uniformly and independently. Selecting the Auto Region option will auto-fill your mask to complete your selection. With Analyze Region, you make multiple masking selections while ZBrush detects and fills the selected areas. Fill Region will auto-fill all areas that ZBrush detected to complete multiple mask selections at once with the push of a button.

Apply Last Action
The Apply Last Action to All Subtools function allows for application of material attributes, color information and any other “undoable” operations to multiple subtools inside the ZBrush Tool Palette with the click of a button. Only Subtools with the “Eyeball” icon activated/visibility turned on inside the Subtool menu will be affected.

Taking this functionality further sees the addition of Folder support. The Folder “add-on” function provides you with an opportunity to manage Apply Last Action to specific folders for increased control over modeling and visual representation of assets. Grouping your subtools together into a Folder will allow you to use Apply Last Action to subtools within a currently selected folder.

Официальный сайт | Home Page: www.pixologic.com
Размер | Size: 2.5 GB


Pixologic Zbrush 2023.1.1 (x64) Multilingual + crack

Зеркало/Mirror - Up-load.io part 1
Зеркало/Mirror - Up-load.io part 2
Зеркало/Mirror - Up-load.io part 3

Зеркало/Mirror - NitroFlare.com part 1
Зеркало/Mirror - NitroFlare.com part 2
Зеркало/Mirror - NitroFlare.com part 3

Зеркало/Mirror - RapidGator.net part 1
Зеркало/Mirror - RapidGator.net part 2
Зеркало/Mirror - RapidGator.net part 3

Пароль/Password: www.2baksa.ws

Уважаемые пользователи nowa.cc и 2baksa.ws. У нас сложилось тяжёлое финансовое положение. Мы работаем для вас вот уже более 15 лет и сейчас вынуждены просить о помощи. Окажите посильную поддержку проектам. Мы очень надеемся на вас. Реквизиты для переводов ниже.
Webmoney Webmoney WMZ: 826074280762 Webmoney WME: 804621616710
PayPal PayPal_Email E-mail для связи по вопросу помощи
Кошелек для вашей помощи YooMoney 4100117770549562
YooMoney Спасибо за поддержку!

Раздел: Программы | 16.05.23 | 12:01

Внимание! Всегда проверяйте анти-вирусом файлы, полученные по ссылкам в комментариях!
Attention! Always check files you download from links in comments with your anti-virus software!
rory13 16.05.23 | 12:34:28

yeah, all right now
hope it works
Для добавления комментариев необходимо зарегистрироваться на сайте
Здесь может быть Ваша реклама
Здесь может быть Ваша реклама
Design by DolpHin | Disclaimer
Реклама | E-mail для связи: E-mail для связи | Skype: diim_diim | ICQ: 400632