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Really Big Sky v2.30 (by Boss Baddie)
Новость от: Liandri
Просмотров: 3438
Помимо всех прелестей предыдущей игры сюда включено 10 режимов, новые враги и боссы, возможность кооперативной игры (до 4 человек), 20 достижений, переработанные графические эффекты, расширенная статистика и многое другое. REALLY BIG SKY! A super fast, twin analogue shooter for the modern age! Really Big Sky is a sequel to the original Big Sky (2010). Way over in the big void of space live some aliens. They coveted [your planet] and would do anything to live there themselves. So what's [your planet] to do? Yeah, blast through them all! Face off against waves of enemies, bosses, big laser planets, blackholes, wormholes, giant lasers, planets and asteroids across 7 game modes! Everything is procedurally generated from the way YOU play the game, from attack patterns, strength of bosses and enemies, pacing between waves, generosity of bonuses... etc! Features a comprehensive statistics to let you hone your mad laser skills! • 10 Juicy, full fat Game Modes • 4 giant, dynamic Bosses and 17 enemies • 4 Player Co-op with scalable difficulty • 18 Powerups, Perk System, New Weapons and the Friendly Mothership • 20 Achievements • Super massive lasers - Good and Bad! • Narration from a cheeky cockney AI • Full Tutorial and Xbox 360 controller (or compatible) support • Library and Secret Unlocks • Smash through solid planets and asteroids - cruise through gas giants • Comprehensive stat recording system • Fast, adaptive and addictive gameplay • Blackhole, Wormhole and loads more new Events • Multiple gameplay-altering "Cascade Events" Changes: - Massive amounts of graphic and memory optimisations - New Mode - NAKED - Classic without a shop, for the highscore go-getters - New Mode - REMIX - Jumps between modes - New Item - Pandora Box - alters the flow of time - Co-op play now enabled with a Keyboard+Mouse and controller (max of 4 players still) - New Bullet Core enemy (rare and only on higher difficulties) - New event - Orb Rain - New Firewall enemy - New event - Firewall Pulse - Lowered required difficulty level for Cascade events - Adjusted the difficulty calculator - Difficulty automatically rises very slowly - Shield impact zone smaller - Increased amount of arrow drops slightly - Cancel now applies to Jukebox songs on the options screen - NIGHTMARE MODE unlocks on difficulty 5, not 6 - PACIFISM MODE unlocks after beating a Spike Cascade - BOSS RUSH MODE no longer required to beat all bosses in 1 round - Wipe graph data by holding Del on the stats page - PACIFISM MODE difficulty increases faster - Switch between High Score and High Distance on the Stats page graph - Lowered the maximum speed for Boomers - PACIFISM MODE enabled Hell Cascade, increased appearence rate of Spike Cascade - Added more effects to Boss 4 - Brightened Wormhole speed effect - Slowed down Blob growth speed and growth delay - Added new attack patterns to Boss 3 on higher difficulties - Added notifications to Score, Stats and Library pages - Fixed a bug where controllers couldn't be selected on new saves (could still be selected on the options screen) - Fixed a bug where the drilling sound could play during a Wormhole - During Hell Cascade, Homers will light up - Reduced amount of ring effects in Spike Cascade - Fixed a bug where it could generate 2 wormholes - Wormhole now has a larger range of positions - New Cascade tracks for Retro Mode - RETRO MODE Difficulty also slowly increases - Halved movement speed for Boss 3 - Warp Speed is now faster - New animation for Boss 1 - Removed all distortion shaders from Retro Mode - Claymore mines more visible - Fixed a bug where boss notification pieces wouldn't show up before Boss 4 - Fixed a bug where motion blur effect wouldn't display - Increased amount of distortion shaders - Increased amount of particle effects - Added health indicators to Boss 1, 3 and 4 - Fixed a bug that caused Boss 3's health to vary from its formula boundaries - New narrations across the board! - New attack for Boss 3 - Added claymore mine launch sound - Increased deadzone for controllers - Wormholes now appear behind all other foreground objects and are slightly more transparent - Regular enemies are now destroyed when you lose a life in Arcade Mode - enemy HP formula reduced by 75% - Fixed some colour issues with Player 4's ship and weapons - Some enemies spawn amounts halved during cascade events - New library entries for the new features - Shortened Cascade events - Lowered Pacifism multiplier - Fixed a bug with the "Nothing" counter which caused strings of wormholes - Fixed a bug with one of the Retro shaders - Randomised Boss 4's attack pattern count - Aim deadzone increased for controllers - Fixed a sound bug during Cascade events - Increased the amount of inertia on lasers - Massive changes to enemy generation formula - Fixed the High Scorer achievement to support the new game modes - Upgrade lasers fully recharged when drilling - Fixed a boss exploit - Fixed alignment bug with Universe Name blur - Added shield damage effect and vibration - Player hitbox now only 1px by 1px - Enemy lasers destroy claymore mines now - Hell Cascade and Fat enemy laser amount affected by difficulty - Altered Main Menu repeat scrolling - Co-op ships now fly in like Player 1 does - Increased aim accuracy with controllers - Fixed a bug that pretty much forced the game to run at 720p. Other resolutions work now, added 1080p too - Enemy lasers destroyed when blackhole appears System requirements: • Windows XP/Vista/7 • DirectX 9c • 1.5 GHz • 512 MB RAM Screenshots: #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 Really.Big.Sky.v2.30.full-THETA Скачать / Download - MegaUpload | FileFactory | DepositFiles - 102 MB Пароль / Password: www.2baksa.net
Раздел: Игры | 10.09.11 | 19:52
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