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Sanctum v1.1.7395 (by Coffee Stain Studios)
Новость от: Liandri
Просмотров: 3453
Оригинальная смесь FPS и tower defense. Выступая в роли элитного солдата, вы должны защитить свою крепость Элизион 1 от нашествий толп монстров неизвестного происхождения. Стройте защитные башни, которые будут помогать вам отражать атаки; стройте стены, чтобы максимально удлинить путь захватчиков; улучшайте собственное вооружение. В игре 3 уникальных уровня, 3 режима сложности, а также атмосферный саундтрек и качественное графическое оформление на основе Unreal Engine 3.


Sanctum is a First Person Shooter Tower Defense where you take the role as Skye, an elite soldier sent out to protect her home town, Elysion One, from hordes of mysterious alien creatures.
To succeed you have to construct and upgrade defensive structures. What makes Sanctum unique from other Tower Defense games is that when the havoc starts, you jump right into the action with your own weapons and play a key role in the defense. Sanctum has taken the best features from First Person Shooters and Tower Defense games to create something totally unique.


• Experience a brand new mix of genres!
• Team up with a friend in co-op mode!
• Develop your own strategy and build your custom mazes
• Play through beautiful environments with unique strategic possibilities
• Powered by Unreal Technology, Sanctum is one of the world's best looking independent developed games!
• Coming DLC and content updates

Changes:
• New map added: Glade.
• Switching between stores is now done with LeftShift. You can bind it to what ever suits you

Towers:
- Scatter Laser Range buffed
- - Lvl 1 - 4.2 -> unchanged
- - Lvl 2 - 4.2 -> 4.3
- - Lvl 3 - 4.3 -> 4.4
- - Lvl 4 - 4.3 -> 4.5
- - Lvl 5 - 4.4 -> 4.6
- - Lvl 6 - 4.4 -> 4.7
- Client side prediction of Anti Air Projectiles fixed.
- The client can now hear the towers shooting

Weapons:
- Freeze gun
- - The Freeze projectile can now be shot in mid air causing it to explode.
- - The Slow projectile has become "magnetic".
- - The Slow Projectile now only falls to the ground when the stuck enemy dies, not just one of the affected.
- - Fixed a typo in the info screen. It said level 5 and 6 had 51% and 55% slow respectively. Now displays the real values.
- Greater trace distance for Build Gun, needed on Glade.
- The host can now hear the clients weapons shooting

Enemies:
- Hoverer HP Scaling down ~34%
- - Fixed a slight oversight meaning the hardcore mode got very weak hoverers.
- Blocker HP Scaling up 10%
- Walker HP Scaling down 10%
- Armour now reduces damage after the damage multiplier has been multiplied instead of before.
- Big Walker aim point heightened to allow the Scatter Laser to always fire if the BW is in range.
- Big Walker HP scaling down 5%
- Tank Head collision slightly larger.

Achievements & Leaderboards:
- Five new Achievements added.
- A lot more Achievements now works in co-op. Example: Players can build 25 block towers each to achieve "You Shall not PASS!".
- Big Game Hunter fixed.
- Legion on Arc fixed.
- New leaderboards for Glade.
- New leaderboards for the new co-op difficulty.

Levels:
- A new level has been added! We call it: GLADE.
- Mine
- - More tower bases in Multiplayer
- - Adjusted SP balancing a little.
- New Level selection screen

General:
- New music for Glade
- Modified level selection screen.
- You can now chat on the win/lose screen.
- Made the chat spam restrictions more loose.
- Range indicator only seen by your self.
- Range indicator update when aiming at different tower.
- Range indicator is set to hidden when client presses Ready.
- Scoring system is no longer based on damage, but rather damage percentage. Scoring is now comparable across difficulties.
- The "Casual"-difficulty has been renamed "Experienced".
- Easier difficulty mode added. It is called "Casual".
- Hardcore rebalanced
- - Starts out harder
- - Difficulty increases more slowly than before
- Money gain ratio changed
- - Casual: +40 per wave, cap at 800
- - Normal: +30 per wave, cap at 640
- - Hardcore: +20 per wave, cap at 480
- Starting resources changed
- - Casual: 160/player
- - Normal: 120/player
- - Hardcore: 80/player
- Added a party window in the upper right corner
- - Shows resources for each player in the Build phase
- - Shows DPS for each player and the towers in the Extermination phase
- Health bars on enemies now properly scale the color from green to red.
- Sanctum version upped to 1.1

Bugfixes:
- Fixed client crash bug when server was shutdown incorrectly
- Fixed so the client now falls down when in overview and the server is selling the tower the clients on
- Alt-tab now works for more computers
- Client doesn't need to teleport to start a wave when both player is in overview
- Fixed so that you can't build your head into a towers on slanted surfaces

Lobby:
- Filters added to public games
- - Map filter
- - Difficulty filter
- Friend games now gets into the the lobby as soon as they are found, and not when all are updated

System requirements:
• Windows XP/Vista/7
• DirectX 9c
• 2 GHz dual core
• 2 GB RAM

Screenshots: #1 #2 #3 #4 #5 #6 #7 #8 #9



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Раздел: Игры | 13.05.11 | 11:04

Внимание! Всегда проверяйте анти-вирусом файлы, полученные по ссылкам в комментариях!
Attention! Always check files you download from links in comments with your anti-virus software!
Liandri 13.05.11 | 11:09:28

Update is NOT cumulative, needs to be installed on-top of v1.0.7062: http://www.2baksa.net/news/...
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