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Really Big Sky v3.00 (by Boss Baddie)
Новость от: Liandri
Просмотров: 3325
Помимо всех прелестей предыдущей игры сюда включено 12 режимов (!), новые враги и боссы, возможность кооперативной игры (до 4 человек), 20 достижений, переработанные графические эффекты, расширенная статистика и многое другое. REALLY BIG SKY! A super fast, twin analogue shooter for the modern age! Really Big Sky is a sequel to the original Big Sky (2010). Way over in the big void of space live some aliens. They coveted [your planet] and would do anything to live there themselves. So what's [your planet] to do? Yeah, blast through them all! Face off against waves of enemies, bosses, big laser planets, blackholes, wormholes, giant lasers, planets and asteroids across 7 game modes! Everything is procedurally generated from the way YOU play the game, from attack patterns, strength of bosses and enemies, pacing between waves, generosity of bonuses... etc! Features a comprehensive statistics to let you hone your mad laser skills! • 12 Juicy, full fat Game Modes • 4 giant, dynamic Bosses and 17 enemies • 4 Player Co-op with scalable difficulty • 18 Powerups, Perk System, New Weapons and the Friendly Mothership • 20 Achievements • Super massive lasers - Good and Bad! • Narration from a cheeky cockney AI • Full Tutorial and Xbox 360 controller (or compatible) support • Library and Secret Unlocks • Smash through solid planets and asteroids - cruise through gas giants • Comprehensive stat recording system • Fast, adaptive and addictive gameplay • Blackhole, Wormhole and loads more new Events • Multiple gameplay-altering "Cascade Events" Changes: - Remastered most of the soundtrack - Pandora's Box now triggers positive narration - Added power up effect and warning to the charge beam - Fixed some stat recording bugs - Added new stats to the recording system - Fixed a bug which spawned an explosion from the wrong multiplayer ship in 4 player co-op - Reduced size of enemy laser collision spot - Fixed a bug where erasing the stats wouldn't clear Naked, Remix and Hell stats - Activated the highscore par graphics on all modes - Freezers and Shielders now move faster during boss 3 - New mode - HELL - focussed on bullet hell gameplay, New boss attacks, New enemies, Maxed out laser stats - Moved the tutorial messages around to highlight the difference between drilling and the spin attack - New effects to highlight when the drill is activated - New effect on starbits - Removed beat pulsing particles for performance reasons - Countdown Mode now respawns players on deaths - every round will now last 2 minutes - Ship respawns on Countdown or Retro the multiplier drops to x1 - Altered respawning rules to make it easier - Lowered the minimum speed of planets as they fly in - Added alert for solid planet appearences - Slowed down meteors on low difficulties - Reduced number of blob events - New graphic for Black Blobs - Higher frequency of Black Blobs - Customisable Reticule (size, angle, type, colour, transparency) - Death fade out 3x faster - Added optional acceleration+deceleration to keyboard controls - 1000 points on Pandora Box destruction - Bonus points during Pandora effect - Pandora Box opened faster - Pandora Box destroyed when colliding with rocks - Additional movement added to Bombers - Spin attack and mines now damage blobs - Dead ship effect now destroys enemies it collides with - Multiplayer roster reset when controller settings are modified - New mouse controls on main menu+mode select - New dynamic ending messages - Full mouse control on end screen - Shorter planets - Fixed a bug with star x-scaling - New Mode - PEACEFUL? - No score, Unlimited lives (press B or Backspace to leave), Plays all the music (even locked songs) in random order, Uses Classic mode parametres and shop data, No saves, no achievement, mode or song unlocks - Deaths whilst spinning will set the spin counter back to 0 - Added Hell mode to Remix playlist - Added new "Points Per Second" stat - Updated particles - Added shaders to Boss 4 - Reduced ship graphic size by 10% - Fixed a bug that caused multiplayer lasers to move fast in blackholes - Message added for players who have been with us a while and another for new players - Reintroduced the rotating space feature - Added the Super Stats unlockable - Toned down some graphics to make it more playable when things get hectic - Added shoot/collect messages to some items - Decreased boss appearence rate - Added names to power up pads - New attack during Hell Cascade on higher difficulties - Magnetcoil and Electromagnet have lower price ramps - Enemies drop more starbits - Altered amount of Spinner enemies generated (fewer on easy, more on hard) - Added new animations to Boss 2 - Increased the rate which powerups are attained in Marathon Mode - Fixed some layering issues on game over screen - Increased hitspot of button icons larger - Charge beam now fires when enemies are present - Blobs now move and regenerate faster - Strengthened AI - Reintroduced Panic Events - moments where the AI will generate streams of enemies - Lowered difficulty level requirement for some enemies - Mothership lights are now slightly darker - Fixed a bug that could trigger a Spike and Hell Cascade at the same time - Fixed a bug that stopped Bullet Orbs from generating - Added graphic to show when a Bullet Orb has stopped firing - Reduced max amount of Bombs - Fixed a bug that caused multiplayer ships to fly at different speeds - Fixed a collision bug with Gas Giant gates - Limited vocalisation lines to 3 - Orbital destroyed when Player 1 is a ghost ship - Shorter Warp Speed blasts - Fixed a bug where Player 2's shield would break if Player 1 was a ghost ship - Powerups get louder as you fly over them - Increased the max speed of ships - Added new homing mini-event - Fixed a bug on the mode select screen where score values would appear too soon - Drill warning sound - Stopped Laser Planets from generating when moving too fast - Bomb powerups will revoke any spread powerups for precision - A random enemy will be generated if a Hell Cascade is empty - New mode select graphics and descriptions - Added some shaders to menus - Fixed a bug on the main menu caused by going back whilst using the keyboard or mouse - Added more difficulty-based HP to Boss 1 - Added a max value on enemy HP during Hell Cascade - Fixed a problem with planet rocks System requirements: • Windows XP/Vista/7 • DirectX 9c • 1.5 GHz • 512 MB RAM Screenshots: #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 Really.Big.Sky.v3.00.full-THETA Скачать / Download - MegaUpload | FileFactory | DepositFiles - 104 MB Пароль / Password: www.2baksa.net
Раздел: Игры | 26.10.11 | 01:25
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